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You have entered a place where Time runs differently, where the Laws of Nature and Physics don't always apply. Where we are Free. To chase the Wind

CIS: Rin

OWNER/CREATOR: Frances

NAME: Rin of Saigen

 

GENDER: Female

 

AGE:17

 

ORIGIN: Forest Domain, the Hermit Realm, Saigen Clan.

 

OCCUPATION: Rogue Mercenary.

 

ABILITIES: An expert at mind-games, she can convince anyone of just about anything, get information from anyone, read into their motives and other

tricky tactics that make her a great diplomat. Her mysteriously sensual

charisma makes her work much easier.

 

LOCATION: Nomadic

 

HAIR: Jet-black, waist long and straight

 

STYLE: Normally ponytails or braided hairdos

 

EYES: Alluring, black eyes with no distinction between the iris and pupil.

They are slightly larger than average because she's an elf.

 

HEIGHT: 5'6"

 

PHYSICAL ATTRIBUTES: She has elven ears and sleek facial features and body.

She has pale skin, is a little too skinny and not exactly voluptuous (and 

sensitive about it) though she could be considered attractive - what really

makes her so is her charisma.

 

VOICE QUALITY: Smooth sounding and femenine yet not high-pitched. Given her

cool manner, she doesn't yell often.

 

MARKS/SCARS: She has the tattoo-like birthmark of her family clan on either

side her eyes and a tattoo of the emblem of The Whisper, her thieves' guild,

near her left hipbone.

 

CLOTHING: On the job, she wears dark, tight fitting clothes to facilitate

movement and stealth. Underneath this clothing she wears a flexible

studded leather armor. She's fond of leather and velvet and layers her

outfits.(example: turtleneck halter top under a looser, low V-neck shirt)

She rarely wears revealing clothing and cloaks are a must for traveling.

 

JEWELRY: She has some bracelets and many piercings in her ears, but the only

outstanding piece is a thin chain that is hooked from her earlobe to the tip

of her ear.

 

SPECIAL POSESSIONS: A golden circlet given to her by her mother which has

great sentimental value. Among her prized posessions are her many

weapons (which she treats like children) and a thieves' kit given to her by her

guild.

 

FAMILY: Genetically, her only relatives are father and mother, but her

clan is close-knit and all are considered family. She also considered her

friends from the guild as a sort of family.

 

CLOSEST FRIENDS: Many acquaintaces and loved ones, yet none she can

sincerely idenify with.

 

SEXUAL ORIENTATION: Straight

 

SEXUAL RELATIONS: She's never been "in love" and has mixed feelings about

the subject. She feels she's missing out on something special and that maybe

she doesn't deserve to find it.

 

PETS: None

 

SKILLS: Extraordinary armed and unarmed combat skills and exceptional balance, agility, dexterity and perception that makes her a fast learner.

She is also skilled in mechanics (lock-picking, trap-making and

disabling, etc).

 

PASSTIMES: Her favorite is socializing/partying, but if she's alone she'll

either read a good book or polish the blades of her weapons.

 

BELIEFS: Her morality may seem questionable (being a thief/mercenary

and all) but in her view of the world there are many grays and most of her

actions can be justified if you just sit down and hear her out. Aside from

business, she has a strong sense of justice and will help anyone in need.

She is not a religious person.

 

PERSONAL INFO: She generally has a cool, laid back attitude and isn't often

passionate in either a positive or negative way. She's extroverted and never

afraid to crack a laugh or two but she won't spill her guts out to anyone

unless she thinks she can trust and invest feelings in them. She's witty,

sharp and hard to take advantage of, but she doesn't put up a tough front...

no, she takes everything with style. She's always up for a challenge or just

friendly competition and is looking to find something or someone she can be

passionate about; something or someone who can "fill the void inside".

 

PERSONAL HISTORY: She is one of the few elite members of the Saigen clan.

When she turned 16, she realized the sheltered life wasn't for her and

traveled great distances, eventually joining The Whisper; a thieves' guild

much like a secret society that pretty much rules the underworld. They are a

widespread and prestigious group with a discreet presence in virtually every

city. There she learned some more tricks and left them some of her own. She

made friends and people she cared about along the way, but still felt empty,

so she left the guild. From here she meets the characters of the RPG and a

new chapter in her life begins...

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